Olaf: Beatdown City
Olaf · Top · by The Golden Monkey
Build
Runes and masteries
x9Mark of Attack DamageMark
x9Seal of ArmorSeal
x9Glyph of Scaling Magic ResistGlyph
x3Quintessence of Attack DamageQuint
- Attack Damage +15.75
- Armor +9.00
- Scaling Magic Resist +1.80
Not the author's. This is a 21/9 offensive bruiser page for the author's AD marks/quints and Brutalizer into Black Cleaver path, taking armor penetration, lethality and execute damage while using the 9 Defense points to support top-lane trading with Cloth Armor start and later Warmog's Armor. Inferred from the build and text they did publish.
Skill order
ultimate at 6, 11 and 16Berserker Rage
Berserker RagePassive
Olaf's Attack Speed increases as his Health decreases.
UndertowQ
Olaf throws an axe into the ground at a target location, dealing damage to units it passes through and slowing their movement speed. If Olaf picks up the axe, the ability's cooldown is reduced.
- Damage
- 80 / 125 / 170 / 215 / 260 + 100% bonus AD
- Cooldown
- 8s
- Cost
- 55 / 60 / 65 / 70 / 75 Mana
- Range
- 1000
Vicious StrikesW
Olaf's attack damage is increased, based on his health, and he gains massive lifesteal and spell vamp.
- Cooldown
- 12s
- Cost
- 40 / 45 / 50 / 55 / 60 Mana
- Range
- 700
Reckless SwingE
Olaf attacks with such force that it deals true damage to his target and himself.
- Damage
- 100 / 160 / 220 / 280 / 340
- Cooldown
- 9 / 8 / 7 / 6 / 5s
- Cost
- Health
- Range
- 325
RagnarokR
Olaf temporarily becomes immune to disables and gains bonus Armor, Magic Resist, and Lethality.
- Cooldown
- 100s
- Cost
- 100 / 75 / 50 Mana
- Range
- 400
- Undertow (Q) takes points at levels 1, 4, 5, 7, 9.
- Vicious Strikes (W) takes points at levels 3, 14, 15, 17, 18.
- Reckless Swing (E) takes points at levels 2, 8, 10, 12, 13.
- Ragnarok (R) takes points at levels 6, 11, 16.
Not the author's. Max Undertow first for the lane control and chase pattern implied by Ghost, Brutalizer and Black Cleaver, then Reckless Swing for reliable true-damage trades before finishing Vicious Strikes. Inferred from the build and text they did publish.
Why these items
Openingsall within the 475 starting gold
Cloth Armor300gArmor15Basic item — no components.
5Health Potion35gClick to Consume: Restores 150 Health over 15 seconds. Limited to 5 at one time.Basic item — no components.Starting items — The opening as the guide publishes it.
Corein buy order
1Doran's Blade475gAttack Damage10Health80Passive: Basic Attacks restore 5 Health On-Hit.Basic item — no components.Doran's BladeDoran's Blade475gAttack Damage10Health80Passive: Basic Attacks restore 5 Health On-Hit.Basic item — no components.475g
2The Brutalizer1,337g (537g to combine)Attack Damage25Onslaught: 10% Cooldown ReductionCrushing Blow: 10 LethalityRecipe


The BrutalizerThe Brutalizer1,337g (537g to combine)Attack Damage25Onslaught: 10% Cooldown ReductionCrushing Blow: 10 LethalityRecipe


1,337g
3Boots of Speed325gEnhanced Movement: 25 Move SpeedBasic item — no components.Boots of SpeedBoots of Speed325gEnhanced Movement: 25 Move SpeedBasic item — no components.325g
4Giant's Belt1,000gHealth380Basic item — no components.Giant's BeltGiant's Belt1,000gHealth380Basic item — no components.1,000g
5The Black Cleaver3,000g (1,188g to combine)Attack Damage50Health200Cooldown Reduction10%Wicked Edge: 10 LethalityCleaving Strike: Dealing physical damage to an enemy champion reduces their Armor by 5% for 4 seconds (stacks up to 5 times, up to 25%).Recipe




The Black CleaverThe Black Cleaver3,000g (1,188g to combine)Attack Damage50Health200Cooldown Reduction10%Wicked Edge: 10 LethalityCleaving Strike: Dealing physical damage to an enemy champion reduces their Armor by 5% for 4 seconds (stacks up to 5 times, up to 25%).Recipe




3,000g
6Warmog's Armor3,000g (995g to combine)Health920Health Regen10 / 5sPassive: Permanently gain 3.5 Health and 0.1 Health Regen per 5 sec. per stack. 1 stack is gained per minion or monster kill and 10 stacks are gained per Takedown. Maximum bonuses: Health and Health Regen per 5 seconds.Recipe




Warmog's ArmorWarmog's Armor3,000g (995g to combine)Health920Health Regen10 / 5sPassive: Permanently gain 3.5 Health and 0.1 Health Regen per 5 sec. per stack. 1 stack is gained per minion or monster kill and 10 stacks are gained per Takedown. Maximum bonuses: Health and Health Regen per 5 seconds.Recipe




3,000g
Situationalonly when the game asks for it
Ninja Tabi1,000g (375g to combine)Armor25Ninja Footwork: Blocks 10% of the damage from Basic Attacks.Enhanced Movement: 45 Move SpeedRecipe


Ninja TabiNinja Tabi1,000g (375g to combine)Armor25Ninja Footwork: Blocks 10% of the damage from Basic Attacks.Enhanced Movement: 45 Move SpeedRecipe


1,000g
Mercury's Treads1,200g (475g to combine)Magic Resist25Enhanced Movement: 45 Move SpeedTenacity: Reduces the duration of Stuns, Slows, Taunts, Fears, Silences, Blinds, and Immobilizes by 35%.Recipe


Mercury's TreadsMercury's Treads1,200g (475g to combine)Magic Resist25Enhanced Movement: 45 Move SpeedTenacity: Reduces the duration of Stuns, Slows, Taunts, Fears, Silences, Blinds, and Immobilizes by 35%.Recipe


1,200g
Ionian Boots of Lucidity1,000g (675g to combine)Light Step: 15% Cooldown ReductionEnhanced Movement: 45 Move Speed "This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE."Recipe

Ionian Boots of LucidityIonian Boots of Lucidity1,000g (675g to combine)Light Step: 15% Cooldown ReductionEnhanced Movement: 45 Move Speed "This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE."Recipe

1,000g
Maw of Malmortius3,200g (975g to combine)Attack Damage60Magic Resist40Feeding Frenzy: Grants 1 Attack Damage for every 2% of missing Health, up to a maximum of 35 Attack Damage.Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a Shield that absorbs 400 magic damage for 5 seconds (90 second cooldown).Recipe




Maw of MalmortiusMaw of Malmortius3,200g (975g to combine)Attack Damage60Magic Resist40Feeding Frenzy: Grants 1 Attack Damage for every 2% of missing Health, up to a maximum of 35 Attack Damage.Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a Shield that absorbs 400 magic damage for 5 seconds (90 second cooldown).Recipe




3,200g
The Bloodthirster3,200g (850g to combine)Attack Damage70Life Steal12%Bloodthirst: Grants 1 Attack Damage and 0.2% Life Steal per stack (max 30 Attack Damage and 6% Life Steal). Grants 1 stack per unit kill (max 30 stacks). Half of the stacks are lost upon death.Recipe



The BloodthirsterThe Bloodthirster3,200g (850g to combine)Attack Damage70Life Steal12%Bloodthirst: Grants 1 Attack Damage and 0.2% Life Steal per stack (max 30 Attack Damage and 6% Life Steal). Grants 1 stack per unit kill (max 30 stacks). Half of the stacks are lost upon death.Recipe



3,200g
Trinity Force3,628g (3g to combine)Attack Damage30Ability Power30Attack Speed30%Critical Strike Chance10%Health250Mana200Move Speed8%Rage: Basic Attacks grant 20 Move Speed for 2 seconds On-Hit. Kills grant 60 Move Speed for 2 seconds.Spellblade of Tons of Damage: After using an ability, the next Basic Attack deals bonus physical damage equal to 200% of base Attack Damage On-Hit (2 second cooldown).Recipe









Trinity ForceTrinity Force3,628g (3g to combine)Attack Damage30Ability Power30Attack Speed30%Critical Strike Chance10%Health250Mana200Move Speed8%Rage: Basic Attacks grant 20 Move Speed for 2 seconds On-Hit. Kills grant 60 Move Speed for 2 seconds.Spellblade of Tons of Damage: After using an ability, the next Basic Attack deals bonus physical damage equal to 200% of base Attack Damage On-Hit (2 second cooldown).Recipe









3,628g
Youmuu's Ghostblade2,700g (563g to combine)Attack Damage30Critical Strike Chance15%Cooldown Reduction10%Spirit Edge: 20 LethalityActive: 45s Grants 20% Move Speed and 40% Attack Speed (lasts 6 seconds for melee champions, 4 seconds for ranged champions).Recipe





Youmuu's GhostbladeYoumuu's Ghostblade2,700g (563g to combine)Attack Damage30Critical Strike Chance15%Cooldown Reduction10%Spirit Edge: 20 LethalityActive: 45s Grants 20% Move Speed and 40% Attack Speed (lasts 6 seconds for melee champions, 4 seconds for ranged champions).Recipe





2,700g
Ravenous Hydra3,300g (600g to combine)Attack Damage75Life Steal12%Health Regen15 / 5sInsatiable Hunger: Life Steal applies to damage dealt by this item.Cleave: Basic Attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target On-Hit (enemies closest to the target take the most damage).Active: 10s Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage).Recipe







Ravenous HydraRavenous Hydra3,300g (600g to combine)Attack Damage75Life Steal12%Health Regen15 / 5sInsatiable Hunger: Life Steal applies to damage dealt by this item.Cleave: Basic Attacks deal 20% to 60% of total Attack Damage as bonus physical damage to enemies near the target On-Hit (enemies closest to the target take the most damage).Active: 10s Deals 60% to 100% of total Attack Damage as physical damage to nearby enemy units (closest enemies take the most damage).Recipe







3,300g
Notes
the author's own wordsOlaf: Beatdown City — rated 9.2/10 from 37 votes on MOBAFire.
What the guide does not publish: the guide never fills in an ability sequence.
Build by The Golden Monkey, written in Season 3 and transcribed from [MOBAFire's League Classic library](https://www.mobafire.com/league-of-legends/build/olaf-beatdown-city-322886).