Crit One-Shot Gangplank, top

Gangplank · Top · Crit one-shot · by Solarbacca Too

Crit One-Shot Gangplank, topWritten by a player, not generated · its own page

Build

Top lane
Summoners
FlashRevive
Start455g
Crystalline FlaskSight WardTotal Biscuit of Rejuvenation
Core16,950g
Tear of the Goddess1Cloak of Agility2Statikk Shiv3Infinity Edge4Sword of the Occult5Manamune6Muramana7Youmuu's Ghostblade8Last Whisper9Elixir of Agility10
Full build14,600g
Statikk ShivInfinity EdgeSword of the OccultMuramanaYoumuu's GhostbladeLast Whisper
Situational
Trinity ForceYoumuu's GhostbladeDoran's Blade

Runes and masteries

Runes
  • x9Mark of Critical DamageMark
  • x9Seal of ArmorSeal
  • x9Glyph of Magic ResistGlyph
  • x3Quintessence of Critical DamageQuint
  • Critical Strike Damage +31.50%
  • Armor +9.00
  • Magic Resist +12.60

Stack crit damage because this page is all about making Parrrley hit as hard as possible once Statikk Shiv, Infinity Edge, Muramana, Youmuu's Ghostblade, and Last Whisper are online. Armor seals and MR glyphs keep the top lane stable long enough to reach the first big crits.

Rune page

Top lane

Statistics

  • Critical Strike Damage+31.50%
  • Armor+9.00
  • Magic Resist+12.60
Masteries30 points21 / 0 / 9
Offense21
0/1
4/4
0/4
0/2
4/4
0/4
0/1
3/3
1/1
0/1
2/2
2/2
0/3
0/1
1/1
3/3
0/4
1/1
Defense0
0/1
0/3
0/4
0/2
0/3
0/3
0/1
0/2
0/2
0/1
0/1
0/1
0/3
0/3
0/1
0/3
0/1
0/1
0/1
Utility9
1/1
0/3
3/3
0/1
0/1
1/3
3/3
0/2
0/4
0/1
0/3
1/1
0/2
0/4
0/3
0/1
0/1
0/3
0/1

Go 21 in Offense for the crit damage, armor penetration, flat AD, lethality, and execute damage that make the Shiv-IE-Muramana Q delete people. The 9 Utility points match the Flask plus Biscuit opening and help the mana-hungry Tear route get through lane.

Skill order

ultimate at 6, 11 and 16

Grog-Soaked Blade

ParrrleyQ
Remove ScurvyW
Raise MoraleE
Cannon BarrageR
  • Parrrley (Q) takes points at levels 1, 3, 5, 7, 9.
  • Remove Scurvy (W) takes points at levels 2, 14, 15, 17, 18.
  • Raise Morale (E) takes points at levels 4, 8, 10, 12, 13.
  • Cannon Barrage (R) takes points at levels 6, 11, 16.

Max Q first for the one-shot Parrrley plan, then E for more AD and chase power before finishing W.

Why these items

Openingsall within the 475 starting gold

  • Crystalline FlaskSight WardTotal Biscuit of Rejuvenation

    Crystalline Flask, Sight Ward, Total Biscuit of Rejuvenation

Corein buy order

  • 1

    Tear of the Goddess700gBuy Tear because the one-shot plan needs Manamune and later Muramana damage.

  • 2

    Cloak of Agility730gTake the early crit cloak to make every Parrrley crit a huge lane swing.

  • 3

    Statikk Shiv2,500gRush Shiv into a squishy top laner for crit chance, attack speed, movement speed, and burst.

  • 4

    Infinity Edge3,800gRush Infinity Edge to make every crit Parrrley hit absurdly hard.

  • 5

    Sword of the Occult1,200gStart stacking Sword of the Occult once the damage is online.

  • 6

    Manamune2,100gFinish Manamune because the completed mana item adds a massive amount of damage.

  • 7

    Muramana2,100gUse Muramana for the big single-target damage, and remember to turn it on before going for the one-shot.

  • 8

    Youmuu's Ghostblade2,700gAdd Ghostblade for AD, crit, cooldown reduction, armor penetration, and an active to chase kills.

  • 9

    Last Whisper2,300gLast Whisper finishes the burst plan by cutting through armor.

  • 10

    Elixir of Agility250gUse Elixir of Agility for the extra crit chance in the final one-shot setup.

Situationalonly when the game asks for it

  • Trinity Force3,628gBuild Trinity Force first instead of Statikk Shiv when the top laner is tankier, like Sion.

  • Youmuu's Ghostblade2,700gConsider Youmuu's before Shiv if the crit gamble feels too unreliable and you need steadier damage.

  • Doran's Blade475gStart Doran's Blade into Lulu top in the future for a stronger AD lane start.

Notes

the author's own words

The goal is simple: build enough crit damage and raw AD that one Q can take somebody from 100 to zero. This is a high-roll Gangplank setup, so the early game is about surviving the lane, taking the crit gamble when it is worth it, and snowballing hard once the first big crits start landing.

Against a squishy top, rush Statikk Shiv and then turn the lead into Sword of the Occult stacks. Manamune is only here because the whole build is trying to reach the biggest single Q possible; once it becomes Muramana, keep the toggle on before fighting or the one-shot is lost. Finish with Infinity Edge, Youmuu's Ghostblade, Last Whisper, and an Elixir of Agility for the full crit burst setup.

Source. Transcribed from Solarbacca Too's video DOUBLE PENTAKILL CLASSIC ONE SHOT GP BUILD SHOULD BE ILLEGAL — https://www.youtube.com/watch?v=Yq-os4iR9OE

The video never opens the rune page, mastery page or skill order. Those follow from the items it does show, and are not the creator's.