Malphite - Just a rock
Malphite · Top · by jjustonyy
Build
Runes and masteries
x9Mark of Attack DamageMark
x9Seal of ArmorSeal
x9Glyph of Scaling Magic ResistGlyph
x3Quintessence of HealthQuint
- Attack Damage +9.00
- Health +78.00
- Armor +9.00
- Scaling Magic Resist +1.80
Not the author's. This is a 21 Defense / 9 Offense page for the author's armor, health, and resistance-heavy Malphite build: Sunfire Cape, Runic Bulwark, Randuin's Omen, Iceborn Gauntlet, Abyssal Scepter, and Giant's Belt. The 9 Offense points take cooldown reduction and magic penetration because Malphite's lane trade and engage damage come mostly from Q, E, and R. Inferred from the build and text they did publish.
Skill order
ultimate at 6, 11 and 16Granite Shield
Granite ShieldPassive
Malphite is shielded by a layer of rock which absorbs damage up to 10% of his maximum Health. If Malphite has not been hit for 10 seconds, this effect recharges.
Seismic ShardQ
Using his primal elemental magic, Malphite sends a shard of the earth through the ground at his foe, dealing damage upon impact and stealing movement speed for 4 seconds.
- Damage
- 70 / 120 / 170 / 220 / 270 + 60% AP
- Cooldown
- 8s
- Cost
- 70 / 75 / 80 / 85 / 90 Mana
- Range
- 625
Brutal StrikesW
Malphite starts to hit with such force that his attacks deal damage to all units in front of him. Activating Brutal Strikes greatly increases his Armor and Attack Damage for a short amount of time.
- Cooldown
- 14s
- Cost
- 50 / 55 / 60 / 65 / 70 Mana
- Range
- 400
Ground SlamE
Malphite slams the ground sending out a shockwave that deals magic damage based on his Armor as damage and reduces the Attack speed of enemies for a short duration.
- Damage
- 60 / 100 / 140 / 180 / 220 + 30% Armor + 20% AP
- Cooldown
- 7s
- Cost
- 50 / 55 / 60 / 65 / 70 Mana
- Range
- 400
Unstoppable ForceR
Malphite ferociously charges to a location, damaging enemies and knocking them into the air.
- Damage
- 200 / 300 / 400 + 100% AP
- Cooldown
- 130 / 115 / 100s
- Cost
- 100 Mana
- Range
- 1000
- Seismic Shard (Q) takes points at levels 1, 4, 8, 10, 12.
- Brutal Strikes (W) takes points at levels 13, 14, 15, 17, 18.
- Ground Slam (E) takes points at levels 2, 3, 5, 7, 9.
- Unstoppable Force (R) takes points at levels 6, 11, 16.
Why these items
Openingsall within the 475 starting gold
Starting Items — The opening as the guide publishes it.
Corein buy order
1Ninja Tabi1,000g (375g to combine)Armor25Ninja Footwork: Blocks 10% of the damage from Basic Attacks.Enhanced Movement: 45 Move SpeedRecipe


Ninja TabiNinja Tabi1,000g (375g to combine)Armor25Ninja Footwork: Blocks 10% of the damage from Basic Attacks.Enhanced Movement: 45 Move SpeedRecipe


1,000g
2Sunfire Cape2,650g (930g to combine)Health450Armor45Searing Heat: Deals 40 magic damage per second to nearby enemies.Recipe


Sunfire CapeSunfire Cape2,650g (930g to combine)Health450Armor45Searing Heat: Deals 40 magic damage per second to nearby enemies.Recipe


2,650g
3Glacial Shroud1,350g (230g to combine)Armor45Mana300Coolheaded: 10% Cooldown ReductionRecipe


Glacial ShroudGlacial Shroud1,350g (230g to combine)Armor45Mana300Coolheaded: 10% Cooldown ReductionRecipe


1,350g
4Mercury's Treads1,200g (475g to combine)Magic Resist25Enhanced Movement: 45 Move SpeedTenacity: Reduces the duration of Stuns, Slows, Taunts, Fears, Silences, Blinds, and Immobilizes by 35%.Recipe


Mercury's TreadsMercury's Treads1,200g (475g to combine)Magic Resist25Enhanced Movement: 45 Move SpeedTenacity: Reduces the duration of Stuns, Slows, Taunts, Fears, Silences, Blinds, and Immobilizes by 35%.Recipe


1,200g
5Giant's Belt1,000gHealth380Basic item — no components.Giant's BeltGiant's Belt1,000gHealth380Basic item — no components.1,000g
6Abyssal Scepter2,560g (980g to combine)Ability Power70Magic Resist45Aura - Despair: Reduces the Magic Resist of nearby enemies by 20Recipe


Abyssal ScepterAbyssal Scepter2,560g (980g to combine)Ability Power70Magic Resist45Aura - Despair: Reduces the Magic Resist of nearby enemies by 20Recipe


2,560g
7Runic Bulwark2,950g (400g to combine)Health300Armor20Magic Resist30Aura - Legion: Grants nearby allies 10 Armor and 25 Magic Resist. This effect is increased by 50% on allied minions.Recipe






Runic BulwarkRunic Bulwark2,950g (400g to combine)Health300Armor20Magic Resist30Aura - Legion: Grants nearby allies 10 Armor and 25 Magic Resist. This effect is increased by 50% on allied minions.Recipe






2,950g
8Iceborn Gauntlet3,250g (700g to combine)Ability Power30Armor70Mana500Cooldown Reduction10%Spellblade of True Ice: After using an ability, the next Basic Attack (On-Hit) deals bonus physical damage equal to 125% of base Attack Damage to enemies near the target, and creates a field around the target for 2 seconds that Slows enemy Move Speed by 30% (2 second cooldown, half-sized field if ranged).Recipe






Iceborn GauntletIceborn Gauntlet3,250g (700g to combine)Ability Power30Armor70Mana500Cooldown Reduction10%Spellblade of True Ice: After using an ability, the next Basic Attack (On-Hit) deals bonus physical damage equal to 125% of base Attack Damage to enemies near the target, and creates a field around the target for 2 seconds that Slows enemy Move Speed by 30% (2 second cooldown, half-sized field if ranged).Recipe






3,250g
9Randuin's Omen3,125g (1,000g to combine)Health500Armor70Cold Steel: When hit by Basic Attacks, reduces the attacker's Attack Speed by 15% and Move Speed by 10% for 1 seconds.Active: 60s Slows nearby enemy units by 35% for seconds.Recipe






Randuin's OmenRanduin's Omen3,125g (1,000g to combine)Health500Armor70Cold Steel: When hit by Basic Attacks, reduces the attacker's Attack Speed by 15% and Move Speed by 10% for 1 seconds.Active: 60s Slows nearby enemy units by 35% for seconds.Recipe






3,125g
Notes
the author's own wordsMalphite - Just a rock — rated 9.4/10 from 26 votes on MOBAFire.
Build by jjustonyy, written in Season 3 and transcribed from [MOBAFire's League Classic library](https://www.mobafire.com/league-of-legends/build/malphite-just-a-rock-222288).