Assassin Ahri (Charm Max 2nd)
Ahri · Mid · Assassin · by nitrous
Build
Runes and masteries
x9Mark of Magic PenetrationMark
x9Seal of ArmorSeal
x9Glyph of Scaling Ability PowerGlyph
x3Quintessence of Ability PowerQuint
- Ability Power +15.00
- Magic Penetration +9.00
- Armor +9.00
- Scaling Ability Power +1.80
Skill order
ultimate at 6, 11 and 16Essence Theft
Essence TheftPassive
Gains a charge of Essence Theft whenever a spell hits an enemy. Upon reaching maximum charges, the next spell restores Ahri's Health.
Orb of DeceptionQ
Ahri sends out and pulls back her orb, dealing magic damage on the way out and true damage on the way back.
- Damage
- 40 / 65 / 90 / 115 / 140 + 32.5% AP
- Cooldown
- 7s
- Cost
- 70 / 75 / 80 / 85 / 90 Mana
- Range
- 970
Fox-FireW
Ahri releases three fox-fires, that lock onto and attack nearby enemies.
- Damage
- 40 / 65 / 90 / 115 / 140 + 40% AP
- Half Damage
- 12 / 19.5 / 27 / 34.5 / 42 + 12% AP
- Cooldown
- 9 / 8 / 7 / 6 / 5s
- Cost
- 50 Mana
- Range
- 700
CharmE
Ahri blows a kiss that damages and Charms the first enemy hit. They also take more damage from her for several seconds.
- Damage
- 60 / 90 / 120 / 150 / 180 + 35% AP
- Cooldown
- 12s
- Cost
- 50 / 65 / 80 / 95 / 110 Mana
- Range
- 975
Spirit RushR
Ahri dashes forward and fires essence bolts, damaging 3 nearby enemies (prioritizes Champions). Spirit Rush can be cast up to three times before going on cooldown.
- Damage
- 70 / 110 / 150 + 30% AP
- Cooldown
- 110 / 95 / 80s
- Cost
- 100 Mana
- Range
- 450
- Orb of Deception (Q) takes points at levels 1, 4, 5, 7, 8.
- Fox-Fire (W) takes points at levels 3, 14, 15, 17, 18.
- Charm (E) takes points at levels 2, 9, 10, 12, 13.
- Spirit Rush (R) takes points at levels 6, 11, 16.
Why these items
Openingsall within the 475 starting gold
Doran's Ring400gAbility Power15Health60Mana Regen3 / 5sPassive: Restores 4 Mana upon killing a unit.Basic item — no components.
2Health Potion35gClick to Consume: Restores 150 Health over 15 seconds. Limited to 5 at one time.Basic item — no components.Starter — The opening as the guide publishes it.
Corein buy order
1Amplifying Tome435gAbility Power20Basic item — no components.Amplifying TomeAmplifying Tome435gAbility Power20Basic item — no components.435g
2Fiendish Codex820g (385g to combine)Ability Power30Fiendish Recall: 10% Cooldown ReductionRecipe

Fiendish CodexFiendish Codex820g (385g to combine)Ability Power30Fiendish Recall: 10% Cooldown ReductionRecipe

820g
3Boots of Speed325gEnhanced Movement: 25 Move SpeedBasic item — no components.Boots of SpeedBoots of Speed325gEnhanced Movement: 25 Move SpeedBasic item — no components.325g
4Doran's Ring400gAbility Power15Health60Mana Regen3 / 5sPassive: Restores 4 Mana upon killing a unit.Basic item — no components.Doran's RingDoran's Ring400gAbility Power15Health60Mana Regen3 / 5sPassive: Restores 4 Mana upon killing a unit.Basic item — no components.400g
5Health Potion35gClick to Consume: Restores 150 Health over 15 seconds. Limited to 5 at one time.Basic item — no components.Health PotionHealth Potion35gClick to Consume: Restores 150 Health over 15 seconds. Limited to 5 at one time.Basic item — no components.35g
6Mana Potion35gClick to Consume: Restores 100 Mana over 15 seconds.Basic item — no components.Mana PotionMana Potion35gClick to Consume: Restores 100 Mana over 15 seconds.Basic item — no components.35g
Situationalonly when the game asks for it
Zhonya's Hourglass3,260g (500g to combine)Ability Power120Armor50Active: 90s Champion becomes Invulnerable and Untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time.Recipe





Zhonya's HourglassZhonya's Hourglass3,260g (500g to combine)Ability Power120Armor50Active: 90s Champion becomes Invulnerable and Untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time.Recipe





3,260g
Mejai's Soulstealer1,235g (800g to combine)Ability Power20Soul Capture: Grants 8 Ability Power per stack. Grants 2 stacks for a kill or 1 stack for an assist (max 20 stacks). A third of the stacks are lost upon death. At 20 stacks, grants 15% Cooldown Reduction.Recipe

Mejai's SoulstealerMejai's Soulstealer1,235g (800g to combine)Ability Power20Soul Capture: Grants 8 Ability Power per stack. Grants 2 stacks for a kill or 1 stack for an assist (max 20 stacks). A third of the stacks are lost upon death. At 20 stacks, grants 15% Cooldown Reduction.Recipe

1,235g
Rylai's Crystal Scepter2,900g (605g to combine)Ability Power80Health500Frost Crystal: Dealing spell damage Slows the target's Move Speed by 35% for 1.5 seconds (15% for multi-target and damage-over-time spells).Recipe



Rylai's Crystal ScepterRylai's Crystal Scepter2,900g (605g to combine)Ability Power80Health500Frost Crystal: Dealing spell damage Slows the target's Move Speed by 35% for 1.5 seconds (15% for multi-target and damage-over-time spells).Recipe



2,900g
Liandry's Torment2,900g (980g to combine)Ability Power50Health300Eyes of Pain: 15 Magic PenetrationMana Burn: Dealing spell damage applies a damage-over-time effect for 3 seconds that deals bonus magic damage equal to 2% of the target's current Health per second. This bonus damage is doubled against movement-impaired units and capped at 100 damage per second vs. monsters.Recipe




Liandry's TormentLiandry's Torment2,900g (980g to combine)Ability Power50Health300Eyes of Pain: 15 Magic PenetrationMana Burn: Dealing spell damage applies a damage-over-time effect for 3 seconds that deals bonus magic damage equal to 2% of the target's current Health per second. This bonus damage is doubled against movement-impaired units and capped at 100 damage per second vs. monsters.Recipe




2,900g
Will of the Ancients2,550g (585g to combine)Ability Power50Aura - Tradition: Grants nearby allied champions 30 Ability Power and 20% Spellvamp.Recipe





Will of the AncientsWill of the Ancients2,550g (585g to combine)Ability Power50Aura - Tradition: Grants nearby allied champions 30 Ability Power and 20% Spellvamp.Recipe





2,550g
Sorcerer's Shoes1,100g (775g to combine)Magic Penetration15Enhanced Movement: 45 Move SpeedRecipe

Sorcerer's ShoesSorcerer's Shoes1,100g (775g to combine)Magic Penetration15Enhanced Movement: 45 Move SpeedRecipe

1,100g
Notes
the author's own wordsI've had a lot of success with a 2nd max charm, increased duration earlier in the game to snowball off of picks. Works best if you can land charm consistently and transition leads into game winning snowballs.
Build by nitrous, transcribed from the League Classic Wiki archive.