H4xDefender's Competitive Jungle Jarvan (S3)
Jarvan IV · Jungle · by H4xDefender
Build
Runes and masteries
x9Seal of ArmorSeal
x9Glyph of Scaling Magic ResistGlyph
x3Quintessence of Movement SpeedQuint
- Armor +9.00
- Move Speed +4.50%
- Scaling Magic Resist +1.80
Not the author's. This is a 21 Defense / 9 Offense jungle tank page, matching Spirit of the Ancient Golem, Randuin's Omen, Spirit Visage, Guardian Angel, armor seals, scaling MR glyphs, and movement speed quints. The offense points keep the clear and physical ganks relevant through Butcher, attack speed, Deadliness, and Weapon Expertise. Inferred from the build and text they did publish.
Skill order
ultimate at 6, 11 and 16Martial Cadence
Martial CadencePassive
Jarvan's first basic attack on an enemy deals bonus physical damage based on their current Health. This effect cannot occur again on the same enemy for a few seconds.
Dragon StrikeQ
Jarvan IV extends his lance, dealing physical damage and lowering the Armor of all enemies in its path. Additionally, this will pull Jarvan to his Demacian Standard, knocking up enemies in his path.
- Damage
- 70 / 115 / 160 / 205 / 250 + 120% bonus AD
- Cooldown
- 10 / 9 / 8 / 7 / 6s
- Cost
- 45 / 50 / 55 / 60 / 65 Mana
- Range
- 770
Golden AegisW
Jarvan IV calls upon the ancient kings of Demacia to shield him from harm and slow surrounding enemies.
- Cooldown
- 20 / 18 / 16 / 14 / 12s
- Cost
- 45 / 50 / 55 / 60 / 65 Mana
- Range
- 500
Demacian StandardE
Jarvan IV carries the pride of Demacia, passively granting him bonus Attack Speed and Armor. Activating Demacian Standard allows Jarvan IV to place a Demacian flag that deals magic damage on impact and grants Attack Speed to nearby allied champions.
- Damage
- 60 / 105 / 150 / 195 / 240 + 80% AP
- Cooldown
- 13s
- Cost
- 55 / 60 / 65 / 70 / 75 Mana
- Range
- 860
CataclysmR
Jarvan IV heroically leaps into battle at a target with such force that he terraforms the surrounding area to create an arena around them.
- Damage
- 200 / 325 / 450 + 150% bonus AD
- Cooldown
- 120 / 105 / 90s
- Cost
- 100 / 125 / 150 Mana
- Range
- 650
- Dragon Strike (Q) takes points at levels 2, 4, 5, 7, 9.
- Golden Aegis (W) takes points at levels 3, 14, 15, 17, 18.
- Demacian Standard (E) takes points at levels 1, 8, 10, 12, 13.
- Cataclysm (R) takes points at levels 6, 11, 16.
Not the author's. Max Q first for stronger physical ganks and armor shred, then E for the jungle clear, armor, and attack speed that fit the tanky Ancient Golem into Randuin's build. Inferred from the build and text they did publish.
Why these items
Openingsall within the 475 starting gold
Hunter's Machete300gPassive: Basic Attacks deal 10 magic damage to monsters On-Hit.Butcher: Damage dealt to monsters increased by 10%.Basic item — no components.
5Health Potion35gClick to Consume: Restores 150 Health over 15 seconds. Limited to 5 at one time.Basic item — no components.Start — The opening as the guide publishes it.
Corein buy order
1Spirit of the Ancient Golem2,000g (450g to combine)Health500Health Regen14 / 5sMana Regen7 / 5sCooldown Reduction10%Butcher: Damage dealt to monsters increased by 30%.Tenacity: Reduces the duration of Stuns, Slows, Taunts, Fears, Silences, Blinds, and Immobilizes by 35%.Recipe






Spirit of the Ancient GolemSpirit of the Ancient Golem2,000g (450g to combine)Health500Health Regen14 / 5sMana Regen7 / 5sCooldown Reduction10%Butcher: Damage dealt to monsters increased by 30%.Tenacity: Reduces the duration of Stuns, Slows, Taunts, Fears, Silences, Blinds, and Immobilizes by 35%.Recipe






2,000g
2Ninja Tabi1,000g (375g to combine)Armor25Ninja Footwork: Blocks 10% of the damage from Basic Attacks.Enhanced Movement: 45 Move SpeedRecipe


Ninja TabiNinja Tabi1,000g (375g to combine)Armor25Ninja Footwork: Blocks 10% of the damage from Basic Attacks.Enhanced Movement: 45 Move SpeedRecipe


1,000g
3Giant's Belt1,000gHealth380Basic item — no components.Giant's BeltGiant's Belt1,000gHealth380Basic item — no components.1,000g
4Randuin's Omen3,125g (1,000g to combine)Health500Armor70Cold Steel: When hit by Basic Attacks, reduces the attacker's Attack Speed by 15% and Move Speed by 10% for 1 seconds.Active: 60s Slows nearby enemy units by 35% for seconds.Recipe






Randuin's OmenRanduin's Omen3,125g (1,000g to combine)Health500Armor70Cold Steel: When hit by Basic Attacks, reduces the attacker's Attack Speed by 15% and Move Speed by 10% for 1 seconds.Active: 60s Slows nearby enemy units by 35% for seconds.Recipe






3,125g
5Spirit Visage2,750g (500g to combine)Health400Magic Resist55Health Regen4 / 5sCooldown Reduction20%Lifeforce: Increases self-healing, Health Regen, Lifesteal, and Spell Vamp effects by 20%.Recipe





Spirit VisageSpirit Visage2,750g (500g to combine)Health400Magic Resist55Health Regen4 / 5sCooldown Reduction20%Lifeforce: Increases self-healing, Health Regen, Lifesteal, and Spell Vamp effects by 20%.Recipe





2,750g
6Guardian Angel2,750g (1,310g to combine)Armor50Magic Resist40Guardian's Intervention: Upon taking lethal damage, restores 30% of maximum Health and Mana after 4 seconds of stasis (5 minute cooldown).Recipe


Guardian AngelGuardian Angel2,750g (1,310g to combine)Armor50Magic Resist40Guardian's Intervention: Upon taking lethal damage, restores 30% of maximum Health and Mana after 4 seconds of stasis (5 minute cooldown).Recipe


2,750g
Situationalonly when the game asks for it
The Black Cleaver3,000g (1,188g to combine)Attack Damage50Health200Cooldown Reduction10%Wicked Edge: 10 LethalityCleaving Strike: Dealing physical damage to an enemy champion reduces their Armor by 5% for 4 seconds (stacks up to 5 times, up to 25%).Recipe




The Black CleaverThe Black Cleaver3,000g (1,188g to combine)Attack Damage50Health200Cooldown Reduction10%Wicked Edge: 10 LethalityCleaving Strike: Dealing physical damage to an enemy champion reduces their Armor by 5% for 4 seconds (stacks up to 5 times, up to 25%).Recipe




3,000g
Sunfire Cape2,650g (930g to combine)Health450Armor45Searing Heat: Deals 40 magic damage per second to nearby enemies.Recipe


Sunfire CapeSunfire Cape2,650g (930g to combine)Health450Armor45Searing Heat: Deals 40 magic damage per second to nearby enemies.Recipe


2,650g
Banshee's Veil2,750g (875g to combine)Health450Magic Resist55Intangibility: Grants a Spell Shield that blocks the next enemy ability. This Shield refreshes after no damage is taken from enemy champions for 25 seconds.Shadow Mending: Grants 9 Health Regen per 5 for up to 10 seconds after taking damage from an enemy champion or when the Spell Shield breaks.Recipe




Banshee's VeilBanshee's Veil2,750g (875g to combine)Health450Magic Resist55Intangibility: Grants a Spell Shield that blocks the next enemy ability. This Shield refreshes after no damage is taken from enemy champions for 25 seconds.Shadow Mending: Grants 9 Health Regen per 5 for up to 10 seconds after taking damage from an enemy champion or when the Spell Shield breaks.Recipe




2,750g
Madred's Razors700g (100g to combine)Armor25Passive: Basic Attacks have a 25% chance to deal 300 bonus magic damage to minions and monsters On-Hit.Recipe


Madred's RazorsMadred's Razors700g (100g to combine)Armor25Passive: Basic Attacks have a 25% chance to deal 300 bonus magic damage to minions and monsters On-Hit.Recipe


700g
Thornmail2,200g (1,180g to combine)Armor100Enchanted Spikes: Upon being hit by a Basic Attack, returns 30% of the incoming damage (before being reduced by defenses) to the attacker as magic damage.Recipe


ThornmailThornmail2,200g (1,180g to combine)Armor100Enchanted Spikes: Upon being hit by a Basic Attack, returns 30% of the incoming damage (before being reduced by defenses) to the attacker as magic damage.Recipe


2,200g
Frozen Heart2,900g (550g to combine)Armor95Mana400Cooldown Reduction20%Aura - Frostbite: Reduces the Attack Speed of nearby enemies by 20%.Recipe






Frozen HeartFrozen Heart2,900g (550g to combine)Armor95Mana400Cooldown Reduction20%Aura - Frostbite: Reduces the Attack Speed of nearby enemies by 20%.Recipe






2,900g
Boots of Mobility1,000g (675g to combine)Enhanced Movement: 45 Move Speed. Increases to 105 Move Speed when out of combat for 5 seconds.Recipe

Boots of MobilityBoots of Mobility1,000g (675g to combine)Enhanced Movement: 45 Move Speed. Increases to 105 Move Speed when out of combat for 5 seconds.Recipe

1,000g
Notes
the author's own wordsH4xDefender's Competitive Jungle Jarvan (S3) — rated 9.1/10 from 17 votes on MOBAFire.
What the guide does not publish: the rune "Mark of Armor Penetration" is not in the Classic catalog; the guide never fills in an ability sequence.
Build by H4xDefender, written in Season 3 and transcribed from [MOBAFire's League Classic library](https://www.mobafire.com/league-of-legends/build/h4xdefenders-competitive-jungle-jarvan-s3-336644).